Showing posts with label javascript. Show all posts
Showing posts with label javascript. Show all posts
Thursday, April 1, 2010
a button system using cufón
One idea cufon inspired me, was to create a button-font that I'm able to use where I like, in which color I like, in which size I like etc. All the advantages a normal text-link has, combined with the grafical aesthetic of image-based buttons. Plus infinite scalability. Sounds nice?
Sunday, March 28, 2010
Processing.js with Random lines
To dive a bit more into Pjs, I've just modified some existing example-scripts there a bit. A good starting point, I think. Watch the lab »
Sunday, March 21, 2010
processing.js? What?
The short description from the processing.js-site »:
Processing.js (Oh man, I'll name that Pjs to simplify) is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets. Pjs uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element.
The Processing language was created by Ben Fry and Casey Reas. In 2008, John Resig ported the 2D context of Processing to Javascript for use in web pages.
I'm planning to setup some Pjs-examples in here regularly. For some deeper information have a look on their site. It's worth it.
The Processing language was created by Ben Fry and Casey Reas. In 2008, John Resig ported the 2D context of Processing to Javascript for use in web pages.
I'm planning to setup some Pjs-examples in here regularly. For some deeper information have a look on their site. It's worth it.
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